GetAssetPathByName Method
- Namespace
- SatorImaging.UnitySourceGenerator.Editor
GetAssetPathByName(string) Deprecated
[Obsolete("use GetAssetPathByType() instead.")]
public static string GetAssetPathByName(string clsName)
Returns "Assets/" or "Packages/" starting path to the script. (relative path from Unity project directory)
Parameters
clsName
string
Returns
- string
null if not found