EasingDouble Struct
- Namespace
- SatorImaging.UnityFundamentals
public struct EasingDouble
- Inherited Members
- Extension Methods
Methods
- BackIn(double)
Overshoots the range once and returns.
- BounceIn(double)
Simulates a bouncing motion against a boundary.
- CircIn(double)
=> 1.0 - sqrt(1.0 - x * x)
- CubicIn(double)
=> pow(x, 3)
- ElasticIn(double)
Simulates spring-like oscillations.
- ExpoIn(double)
=> pow(2.0, 10.0 * x - 10.0)
- QuadIn(double)
=> pow(x, 2)
- QuartIn(double)
=> pow(x, 4)
- QuintIn(double)
=> pow(x, 5)
- SineIn(double)
Uses approximate sine value.