EasingFloat Struct
- Namespace
- SatorImaging.UnityFundamentals
public struct EasingFloat
- Inherited Members
- Extension Methods
Methods
- BackIn(float)
Overshoots the range once and returns.
- BounceIn(float)
Simulates a bouncing motion against a boundary.
- CircIn(float)
=> 1.0f - sqrt(1.0f - x * x)
- CubicIn(float)
=> pow(x, 3f)
- ElasticIn(float)
Simulates spring-like oscillations.
- ExpoIn(float)
=> pow(2.0f, 10.0f * x - 10.0f)
- QuadIn(float)
=> pow(x, 2f)
- QuartIn(float)
=> pow(x, 4f)
- QuintIn(float)
=> pow(x, 5f)
- SineIn(float)
Uses approximate sine value.