GenerateCleanEnvironment Method
- Namespace
- SatorImaging.UnityFundamentals.Editor
GenerateCleanEnvironment(string, string, string, bool, string?)
public static string GenerateCleanEnvironment(string fullUnityVersion, string packageName, string packageVersionOrFilePathOrGitUrl, bool openWithExplorer = true, string? outputFolderPath = null)
Parameters
fullUnityVersion
stringpackageName
stringpackageVersionOrFilePathOrGitUrl
stringopenWithExplorer
booloutputFolderPath
stringnull to use GetTempPath().
Returns
- string
Resulting output folder path.