Table of Contents

Append Method

Append(char)

public void Append(char val)

Parameters

val char

Append(char, int)

public void Append(char val, int repeat)

Parameters

val char
repeat int

Append(bool)

public void Append(bool val)

Parameters

val bool

Append(string?)

public void Append(string? text)

Parameters

text string

Append(ReadOnlySpan<char>)

public void Append(ReadOnlySpan<char> text)

Parameters

text ReadOnlySpan<char>

Append(Object?, ReadOnlySpan<char>, IFormatProvider?)

public void Append(UnityEngine.Object? val, ReadOnlySpan<char> format = default, IFormatProvider? provider = null)

Parameters

val UnityEngine.Object?
format ReadOnlySpan<char>
provider IFormatProvider

Append<T>(T, ReadOnlySpan<char>, IFormatProvider?)

public void Append<T>(T val, ReadOnlySpan<char> format = default, IFormatProvider? provider = null)

Parameters

val T
format ReadOnlySpan<char>
provider IFormatProvider

Type Parameters

T

Append<T>(T)

public void Append<T>(T val)

Parameters

val T

Type Parameters

T

Append(sbyte)

public void Append(sbyte val)

Parameters

val sbyte

Append(byte)

public void Append(byte val)

Parameters

val byte

Append(short)

public void Append(short val)

Parameters

val short

Append(ushort)

public void Append(ushort val)

Parameters

val ushort

Append(int)

public void Append(int val)

Parameters

val int

Append(uint)

public void Append(uint val)

Parameters

val uint

Append(long)

public void Append(long val)

Parameters

val long

Append(ulong)

public void Append(ulong val)

Parameters

val ulong

Append(float)

public void Append(float val)

Parameters

val float

Append(double)

public void Append(double val)

Parameters

val double

Append(decimal)

public void Append(decimal val)

Parameters

val decimal